by AirBandit on Sun Nov 09, 2008 2:37 pm
Here's a list of the updated features:
******************************************************************
AIRCRAFT:
- All G4.5 aircraft now improved with greater detail
- Redone: Finch
- Redone: Schweizer
- Redone: Fundango
- Redone: Huey
- Redone: WattNot
- New Airplane: Harrier
- New Airplane: Albatros DVa
- New Airplane: AR-6 Endeavor
- New Airplane: ElectriFly Edge 540T
- New Airplane: FlyZone Beechcraft Staggerwing
- New Airplane: FlyZone Diablo Ducted Fan Sport
- New Airplane: FlyZone Diablo Ducted Fan Trainer
- New Airplane: FlyZone SkyFly 2
- New Airplane: Gee Bee R-2
- New Airplane: Great Planes Yak-54 Foamy
- New Airplane: Schneider Cup Racer
- New Heli: Furion 450
- New Heli: Heli-Max Axe 400 3D EP RTF
- New Heli: Schweizer Float Heli
- New Color Scheme: Jason Noll Extra 300L
AIRPORTS:
- New PhotoField: Gold Country Aeromodeler Park
- New PhotoField: Santa Clara County Model Aircraft Skypark
COLLISION:
- Better heli collisions in general. Blade disks can now penetrate the ground slightly, which allows users to recover from brief collisions with the ground
- New Material system assigns a material type to every collidable surface. This material governs particles, friction, sounds, and other characteristics, which makes the collisions sound, look, and feel more realistic
- Collision response is more accurate
CONSOLE:
- New commands to enable/disable rendering features
- showMeTheMoney command: lets you see how much RealFlight saves you when you crash
- timeStamp command
- New checkKex command allows custom content creators to check their work
EDITORS:
- New "Apply to All" feature makes it easier to make a change to all components
- Cut/Copy/Paste support added
- Undo/Redo added
FLIGHT MODEL:
- New "Difficulty" setting allows users to choose between Beginner, Intermediate (the default), and Advanced
- New Engines added
- Flybarless heli support
- New gyro code
- New head speed governor code
- New engine torque code, stall code, and other important improvements available in "Advanced" mode for airplanes
- New rotor drag code and other improvements available in "Advanced" mode for helis
GROUND HANDLING:
- Much improved ground handling in general
- Better brake code
- Support for different gear types
- Heli skids now flex realistically
- Aircraft now sink into grass
IMPORT/EXPORT:
- New import wizard makes it much easier to import items
- Users can now import custom airport objects
- Normal/Spec map support
LOCALIZATION:
- French translation added
- Italian translation added
MULTIPLAYER:
- Voice Chat
- Ingore Player
- Mute Player
- Simpler to set up and works with most routers without having to open up ports, etc.
- Improved code for spawning players (reduces bottlenecks near the spawn point)
- New multiplayer gadget
QUICKSELECT:
- More scalable for users with large numbers of custom items
- Graphical aircraft and airport selection dialogs allow use of these features without leaving full screen.
RENDERING:
- Normal Maps and Specular Maps add tremendous detail to aircraft, objects, and terrain
- Depth of Field
- Airport Objects show (static) reflections
- Improved shadows
- Better vsync code makes the sim look smoother when this feature is enabled
- Better blade disc and propeller blur effect
- Better rendering of semi-transparent objects, like smoke and clouds
- Trees and clouds now show some movement even at zero wind, by popular request
SOUNDS:
- Servos now make sounds, and their sound depends on their type
- Scrapes, dings, and bumps
- Gear and wheel
- Prop and blade strikes
TRAINERS:
- New Heli Autorotation Trainer
- Added "Welcome" and "Get Ready" Dialogs to improve usability
VFIs:
- New Jason Noll VFIs
Align Trex 700
Bergen Intrepid EB